Primary Attributes
Every Gotchipus has six core attributes that determine its capabilities:Base Attributes by Rarity
Your Gotchipus’s starting attributes are initialized based on its rarity:
These points are distributed across the six attributes, with faction bonuses applied on top.
Effective Attributes
Your Gotchipus’s effective attributes are calculated as:Dynamic States
Beyond static attributes, your Gotchipus has four dynamic states that change in real-time based on your care:Restoring States
Pet your Gotchipus (once per day) to restore:- +10 Health
- +10 Energy
- +10 Morale
- +10 Focus
- +10 Experience
- Mood changes to Happy
Mood System
Your Gotchipus’s current mood is derived from its dynamic states:
Mood affects your Gotchipus’s behavior in the AI Terminal and may influence its autonomous decision-making through Hooks.