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Primary Attributes

Every Gotchipus has six core attributes that determine its capabilities:

Base Attributes by Rarity

Your Gotchipus’s starting attributes are initialized based on its rarity: These points are distributed across the six attributes, with faction bonuses applied on top.

Effective Attributes

Your Gotchipus’s effective attributes are calculated as:
Wearables matching your faction receive a 120% multiplier, making faction-aligned gear significantly more powerful.

Dynamic States

Beyond static attributes, your Gotchipus has four dynamic states that change in real-time based on your care:
States decay continuously based on real time elapsed since last interaction. High Vitality slows the decay rate — another reason VIT matters.

Restoring States

Pet your Gotchipus (once per day) to restore:
  • +10 Health
  • +10 Energy
  • +10 Morale
  • +10 Focus
  • +10 Experience
  • Mood changes to Happy

Mood System

Your Gotchipus’s current mood is derived from its dynamic states: Mood affects your Gotchipus’s behavior in the AI Terminal and may influence its autonomous decision-making through Hooks.

The Vitality Factor

Vitality (VIT) plays a special role: it acts as a decay reduction factor for all dynamic states. A Gotchipus with higher VIT loses health, energy, morale, and focus more slowly — meaning it can go longer between interactions without suffering. This creates a meaningful choice: invest in VIT for low-maintenance care, or push offensive stats and commit to more frequent interaction.