Documentation Index
Fetch the complete documentation index at: https://docs.gotchipus.com/llms.txt
Use this file to discover all available pages before exploring further.
Appearance
Your Gotchipus’s visual identity is determined at the moment of summoning through two sources:Your Choices
During summoning, you select visual traits for your Gotchipus:- Background — the environment behind your companion
- Body — physical form, color, and shape
- Eyes — eye style and expression
Random Traits
Beyond your selections, additional visual traits are randomly generated during summoning using on-chain randomness. These random elements ensure that even Gotchipus with the same chosen traits look distinct from each other. The combination of player choice and randomness means every Gotchipus is visually unique.Rarity
Your Gotchipus’s rarity is determined randomly at summoning and has a direct impact on its power and long-term growth potential:| Rarity | Chance | Base Attribute Points |
|---|---|---|
| Common | 60% | 1,200 |
| Rare | 25% | 1,500 |
| Epic | 12% | 1,800 |
| Legendary | 3% | 2,200 |
- Starting stats — higher rarity means more base attribute points across STR, DEF, INT, VIT, AGI, LUK
- Skill point growth — rarity bonus points are awarded every 10 levels (see Growth System)
- Long-term ceiling — over hundreds of levels, the gap between Common and Legendary widens significantly
Rarity cannot be changed after summoning. It is a permanent property of your Gotchipus.
Pity System
To ensure fairness, a pity system guarantees higher-rarity results after consecutive lower-tier summons:| Guarantee | Trigger |
|---|---|
| Rare or better | After 15 consecutive non-rare summons |
| Epic or better | After 30 consecutive non-epic summons |
| Legendary | After 60 consecutive non-legendary summons |