Understanding the mathematical mechanics behind Gotchipus progression
The Gotchipus ecosystem employs a sophisticated numerical framework designed to provide balanced progression while maintaining strategic depth. This document explains the core mathematical mechanics that govern attribute growth, faction bonuses, and evolution systems.
Each Gotchipus possesses six fundamental attributes that determine their capabilities across various gameplay scenarios. These attributes form the foundation of all strategic decisions and combat calculations:
Strength (STR): Governs physical attack power and construction efficiency
Defense (DEF): Controls damage reduction and structural durability
Mind (INT): Influences magical abilities and research speed
Vitality (VIT): Determines health points and recovery rates
Agility (AGI): Affects action speed and evasion capabilities
Luck (LUK): Impacts critical hit rates and resource acquisition
The experience system uses a continuous mathematical function to ensure smooth progression without artificial barriers. This prevents the common issue of level βwallsβ that can frustrate players:
The attribute point allocation system balances rapid early growth with sustained long-term progression. Points are awarded based on level ranges with diminishing returns:Base Point Formula:
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Points_Per_Level = { 3 if level β€ 20 2 if 21 β€ level β€ 50 1 if 51 β€ level β€ 100 0.5 if level > 100 (every 2 levels)}
Rarity Bonus System:
Every 10 levels, additional points are granted based on rarity:
Where rarity_multiplier equals the rarity level (0 for Common, 1 for Rare, 2 for Epic, 3 for Legendary).Milestone Rewards:
Significant level achievements provide bonus attribute points: